My SeedWorld voxel engine is getting its own blog, since it will be used to make a game out of it. It will be an open-ended RPG in the visual style of Cube World. I will be documenting the progress of this game and engine here: seedworldgame.wordpress.com. There, I’ll try to be posting updates regularly as I add new features.
With that said, this blog won’t be completely abandoned. I’ll still be using it for programming articles and other smaller projects I may have. However SeedWorld would be my top priority, so make sure to follow that one as well!